My favorite track off of the soundtrack, I can’t remember the name but ffff so rad Brazilian-infused jazz
DM-2019-XS [UT 2004] (by utXnet)
The entire Blade Runner city as rendered in the Unreal Tournament 2004 engine.
The entire city. Complete with hidden alleys, winding passages, glitzy neon and wasted, wet streets. Watch, download, enjoy, courtesy of utXnet.
Zero interest in Unreal Tournament. Massive amounts of interest in this.
Pitch shift Pharrell’s voice in Daft Punk’s “Get Lucky” and you have an eerily familiar voice.
A little tweaking of the enunciation and tightening of the phrasing and you’d have a reincarnated pop star. Neat.
this version is so much better holy crap
Well this is creeps
Yeah, this… it’s not perfect, but when the chorus gets going it surprisingly works pretty well.
By the way, Trigger reuploaded Little Witch Academia to correct some of their translation errors.
Watch this fine piece of animation, blog it, share it with your friends and get the word out!
Studio Trigger is probably one of the only anime studios that actually listens to their fans abroad, and they even cared enough to translate it into English for us (like they did with Inferno Cop)!
So if you wanna see more then jack that view counter up!
I haven’t bothered to watch it again even though I’ve seen it posted all day, but I’d like to see this “true” translation. It’s awesome that Trigger itself put it out for English-speaking fans. If you haven’t yet watched this, do so now!
ROCKMAN 4 MINUS INFINITY IS PRETTY FUCKING COOL (this level is wily labyrinth, spoilers!) i made a bunch of tweets about this earlier
i just got done watching a playthrough of Rockman 4 Minus Infinity and i’m mad because it has so many good ideas Capcom never thought of, like the transitions between the castle stages aiding storytelling, and everything feels really internally consistent and amazing
example: in one level there’s a vaccuum pulling you to one side of the screen in an autoscrolling level, but it also sucks in enemy bullets, so the enemies try weakly to hit you but their bullets just fly right back past them
you get the feeling that mega man’s world is a living breathing world (unlike capcom’s games which are like 100% convention and artifice)
also i LOVE LOVE LOVE Wily Labyrinth (see video)—space gets distorted and fucked up into a looping glitchworld that you have to navigate. fighting the previous robot masters makes SENSE
if this had been the mega man world that was always present in the games, it would have been hugely influential on me
This looks interesting.